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Head to head

CarX Drift Racing Online vs CasinoRPG

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
January 2018 · 9 years ago

Daily players

4k – 12k
23 – 79

Estimated players

30.2kDown 1.4%
40Down 2.5%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS

Perspectives

—

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineCasinoRPG

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
November 2026~29.6kUp 2.0%
October 2026~29kUp 2.0%
September 2026~28.4kDown 0.2%
August 2026~28.4kDown 0.3%
July 2026~28.5k—

CasinoRPG

Average monthly estimated players
MonthEstimated playersChange
November 2026~41Down 2.4%
October 2026~42
September 2026~42
August 2026~42Up 20%
July 2026~35—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.3kDown 16%
CasinoRPG
13Up 8.3%

CarX Drift Racing Online currently has about 102× as many peak concurrent Steam players as CasinoRPG — 1,324 vs 13.

Discord members

CarX Drift Racing Online
74.6kDown 1.0%
CasinoRPG
—

CarX Drift Racing Online currently has 74,586 Discord members; no comparable data is tracked for CasinoRPG.

Twitch viewers

CarX Drift Racing Online
77Down 37%
CasinoRPG
0

CarX Drift Racing Online currently has 77 live Twitch viewers, while CasinoRPG has 0.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 4k – 12k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

CasinoRPG

CasinoRPG is estimated to have 23 – 79 players a day. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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