Head to head
Cards of Eternity: The Wheel of Time vs iRacing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Cards of Eternity: The Wheel of Time
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~548 | Down 0.2% |
| July 2026 | ~549 | — |
iRacing
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Cards of Eternity: The Wheel of Time
- 5
- iRacing
- 243.7kUp 0.8%
iRacing currently has about 48737× as many subreddit members as Cards of Eternity: The Wheel of Time — 243,686 vs 5.
YouTube subscribers
- Cards of Eternity: The Wheel of Time
- 5.3kDown 0.4%
- iRacing
- 286kUp 0.4%
iRacing currently has about 54× as many YouTube subscribers as Cards of Eternity: The Wheel of Time — 286,000 vs 5,340.
Steam concurrent players
- Cards of Eternity: The Wheel of Time
- —
- iRacing
- 561Down 60%
iRacing currently has 561 peak concurrent Steam players; no comparable data is tracked for Cards of Eternity: The Wheel of Time.
Twitch viewers
- Cards of Eternity: The Wheel of Time
- —
- iRacing
- 1.4kDown 57%
iRacing currently has 1,375 live Twitch viewers; no comparable data is tracked for Cards of Eternity: The Wheel of Time.
How these estimates are made
Cards of Eternity: The Wheel of Time
Cards of Eternity: The Wheel of Time is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
iRacing
iRacing is estimated to have 2k – 6k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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