Head to head
Cards and Castles vs Fellowship
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Cards and Castles
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~78 | |
| October 2026 | ~78 | Down 1.3% |
| September 2026 | ~79 | |
| August 2026 | ~79 | Up 22% |
| July 2026 | ~65 | — |
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~45.8k | Up 6.8% |
| October 2026 | ~42.9k | Up 3.0% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Cards and Castles
- 0Down 100%
- Fellowship
- 1.1kUp 165%
Cards and Castles currently has 0 peak concurrent Steam players, while Fellowship has 1,142.
Discord members
- Cards and Castles
- —
- Fellowship
- 103.7kDown 2.4%
Fellowship currently has 103,701 Discord members; no comparable data is tracked for Cards and Castles.
Twitch viewers
- Cards and Castles
- —
- Fellowship
- 1.5kUp 4049%
Fellowship currently has 1,535 live Twitch viewers; no comparable data is tracked for Cards and Castles.
YouTube subscribers
- Cards and Castles
- —
- Fellowship
- 21.4k
Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Cards and Castles.
How these estimates are made
Cards and Castles
Cards and Castles is showing no measurable concurrent players on Steam. Around 23k – 58k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Fellowship
Fellowship is estimated to have 4k – 13k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


