Head to head
CardLife vs World of Warships
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
CardLife
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~495 | Up 0.2% |
| September 2026 | ~494 | Up 0.2% |
| August 2026 | ~493 | |
| July 2026 | ~493 | — |
World of Warships
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~92.6k | Down 1.2% |
| September 2026 | ~93.7k | Up 2.7% |
| August 2026 | ~91.2k | Up 0.2% |
| July 2026 | ~91k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CardLife
- 0Down 100%
- World of Warships
- 7.5kDown 40%
CardLife currently has 0 peak concurrent Steam players, while World of Warships has 7,452.
Reddit members
- CardLife
- 237
- World of Warships
- 154kUp 0.5%
World of Warships currently has about 650× as many subreddit members as CardLife — 154,012 vs 237.
Twitch viewers
- CardLife
- 0
- World of Warships
- 1.2kDown 40%
CardLife currently has 0 live Twitch viewers, while World of Warships has 1,179.
YouTube subscribers
- CardLife
- 1.6kUp 0.6%
- World of Warships
- —
CardLife currently has 1,580 YouTube subscribers; no comparable data is tracked for World of Warships.
Discord members
- CardLife
- —
- World of Warships
- 216.5kUp 0.5%
World of Warships currently has 216,500 Discord members; no comparable data is tracked for CardLife.
How these estimates are made
CardLife
CardLife is showing no measurable concurrent players on Steam. Around 74k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Warships
World of Warships is estimated to have 29k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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