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Head to head

CardLife vs Warframe

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2019 · 7 years ago
March 2013 · 13 years ago

Daily players

5 – 18
150k – 540k

Estimated players

493Up 0.3%
413kDown 1.7%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

CardLifeWarframe

CardLife

Average monthly estimated players
MonthEstimated playersChange
August 2026~493
July 2026~493

Warframe

Average monthly estimated players
MonthEstimated playersChange
August 2026~420.8kUp 0.3%
July 2026~419.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CardLife
0Down 100%
Warframe
69.1kUp 33%

CardLife currently has 0 peak concurrent Steam players, while Warframe has 69,112.

Reddit members

CardLife
236
Warframe
1mUp 0.8%

Warframe currently has about 4317× as many subreddit members as CardLife — 1,018,718 vs 236.

Twitch viewers

CardLife
0
Warframe
11.4kUp 328%

CardLife currently has 0 live Twitch viewers, while Warframe has 11,380.

YouTube subscribers

CardLife
1.6k
Warframe
958kUp 0.3%

Warframe currently has about 610× as many YouTube subscribers as CardLife — 958,000 vs 1,570.

Discord members

CardLife
Warframe
378.2kUp 1.4%

Warframe currently has 378,184 Discord members; no comparable data is tracked for CardLife.

How these estimates are made

CardLife

CardLife is estimated to have 5 – 18 players a day. Around 74k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warframe

Warframe is estimated to have 150k – 540k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.