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Head to head

CardLife vs Growtopia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2019 · 7 years ago
January 2013 · 14 years ago

Daily players

5 – 18
520 – 2k

Estimated players

493Up 0.3%
62.1kUp 2.4%

Available on

  • Windows
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

CardLifeGrowtopia

CardLife

Average monthly estimated players
MonthEstimated playersChange
August 2026~493
July 2026~493

Growtopia

Average monthly estimated players
MonthEstimated playersChange
August 2026~61.1kUp 1.2%
July 2026~60.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CardLife
0Down 100%
Growtopia
243Up 32%

CardLife currently has 0 peak concurrent Steam players, while Growtopia has 243.

Reddit members

CardLife
236
Growtopia
24.9kUp 0.7%

Growtopia currently has about 106× as many subreddit members as CardLife — 24,947 vs 236.

Twitch viewers

CardLife
0
Growtopia
51Down 22%

CardLife currently has 0 live Twitch viewers, while Growtopia has 51.

YouTube subscribers

CardLife
1.6k
Growtopia
117k

Growtopia currently has about 75× as many YouTube subscribers as CardLife — 117,000 vs 1,570.

Discord members

CardLife
Growtopia
207.5kUp 0.4%

Growtopia currently has 207,480 Discord members; no comparable data is tracked for CardLife.

How these estimates are made

CardLife

CardLife is estimated to have 5 – 18 players a day. Around 74k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Growtopia

Growtopia is estimated to have 520 – 2k players a day. Around 60k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.