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Head to head

Canvas Legacy vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2022 · 4 years ago

Daily players

No population data
48k – 170k

Estimated players

4.8kUp 35%
36.8kUp 1.3%

Available on

  • Windows

Platforms

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Canvas LegacyStalzone

Canvas Legacy

Average monthly estimated players
MonthEstimated playersChange
August 2026~3.6kUp 23%
July 2026~2.9k

Stalzone

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.5kUp 84%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Canvas Legacy
16.2kUp 66%
Stalzone
55.3kUp 5.0%

Stalzone currently has about 3.4× as many Discord members as Canvas Legacy — 55,315 vs 16,216.

Steam concurrent players

Canvas Legacy
Stalzone
18.2kDown 9.2%

Stalzone currently has 18,206 peak concurrent Steam players; no comparable data is tracked for Canvas Legacy.

Reddit members

Canvas Legacy
Stalzone
3kDown 84%

Stalzone currently has 2,959 subreddit members; no comparable data is tracked for Canvas Legacy.

Twitch viewers

Canvas Legacy
Stalzone
3.8kUp 23%

Stalzone currently has 3,792 live Twitch viewers; no comparable data is tracked for Canvas Legacy.

YouTube subscribers

Canvas Legacy
Stalzone
3.2kUp 5.5%

Stalzone currently has 3,240 YouTube subscribers; no comparable data is tracked for Canvas Legacy.

How these estimates are made

Canvas Legacy

Canvas Legacy is estimated to have 20 – 10k players a day. Around 10k – 940k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stalzone

Stalzone is estimated to have 48k – 170k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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