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Head to head

Cambria vs Mini World

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
November 2017 · 9 years ago

Daily players

No population data
190 – 680

Estimated players

10.4kDown 5.9%
52.4kDown 0.2%

Available on

  • Browser
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

CambriaMini World

Cambria

Average monthly estimated players
MonthEstimated playersChange
September 2026~10.8kUp 1.6%
August 2026~10.7kUp 12%
July 2026~9.5k

Mini World

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.4kDown 0.1%
August 2026~52.5k
July 2026~52.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Cambria
42.8kDown 1.2%
Mini World

Cambria currently has 42,826 Discord members; no comparable data is tracked for Mini World.

YouTube subscribers

Cambria
190Up 0.5%
Mini World
516k

Mini World currently has about 2716× as many YouTube subscribers as Cambria — 516,000 vs 190.

Steam concurrent players

Cambria
Mini World
45Down 59%

Mini World currently has 45 peak concurrent Steam players; no comparable data is tracked for Cambria.

Reddit members

Cambria
Mini World
151Up 2.0%

Mini World currently has 151 subreddit members; no comparable data is tracked for Cambria.

Twitch viewers

Cambria
Mini World
2Down 33%

Mini World currently has 2 live Twitch viewers; no comparable data is tracked for Cambria.

How these estimates are made

Cambria

Cambria is estimated to have 14 – 7k players a day. Around 6k – 620k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mini World

Mini World is estimated to have 190 – 680 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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