Head to head
Call of War vs EvoWars: New Era
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- Windows
Perspectives
Publishers
Player activity
Smoothed estimated players over time.
Call of War
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~10.6k | Down 0.6% |
| July 2026 | ~10.7k | — |
EvoWars: New Era
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~43.2k | Up 3.9% |
| July 2026 | ~41.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Call of War
- 334Up 8.4%
- EvoWars: New Era
- 5Down 38%
Call of War currently has about 67× as many peak concurrent Steam players as EvoWars: New Era — 334 vs 5.
Discord members
- Call of War
- 35.5kDown 0.1%
- EvoWars: New Era
- 45.3kUp 3.0%
EvoWars: New Era currently has about 1.3× as many Discord members as Call of War — 45,270 vs 35,530.
Reddit members
- Call of War
- 18.9kUp 1.2%
- EvoWars: New Era
- —
Call of War currently has 18,857 subreddit members; no comparable data is tracked for EvoWars: New Era.
Twitch viewers
- Call of War
- 0
- EvoWars: New Era
- —
Call of War currently has 0 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.
YouTube subscribers
- Call of War
- —
- EvoWars: New Era
- 341kDown 0.3%
EvoWars: New Era currently has 341,000 YouTube subscribers; no comparable data is tracked for Call of War.
How these estimates are made
Call of War
Call of War is estimated to have 840 – 3k players a day. Around 140k – 350k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
EvoWars: New Era
EvoWars: New Era is estimated to have 15 – 53 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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