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Head to head

California Escapades vs EvoWars: New Era

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2019 · 7 years ago
March 2025 · 2 years ago

Daily players

460 – 2k
13 – 44

Estimated players

582Down 1.9%
43.5kUp 0.4%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

California EscapadesEvoWars: New Era

California Escapades

Average monthly estimated players
MonthEstimated playersChange
September 2026~585Up 0.9%
August 2026~580Up 3.6%
July 2026~560

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
September 2026~43.4kUp 0.3%
August 2026~43.2kUp 3.9%
July 2026~41.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

California Escapades
198Up 11%
EvoWars: New Era
7Up 40%

California Escapades currently has about 28× as many peak concurrent Steam players as EvoWars: New Era — 198 vs 7.

YouTube subscribers

California Escapades
22Up 29%
EvoWars: New Era
341kDown 0.3%

EvoWars: New Era currently has about 15500× as many YouTube subscribers as California Escapades — 341,000 vs 22.

Discord members

California Escapades
EvoWars: New Era
45.7kUp 2.6%

EvoWars: New Era currently has 45,725 Discord members; no comparable data is tracked for California Escapades.

How these estimates are made

California Escapades

California Escapades is estimated to have 460 – 2k players a day. Around 12k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

EvoWars: New Era

EvoWars: New Era is estimated to have 13 – 44 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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