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Head to head

Cabal: Return of Action vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2025 · 11 months ago

Daily players

No population data
1k – 4k

Estimated players

6.7kDown 0.2%
42.3kDown 9.8%

Available on

  • Windows

Platforms

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Cabal: Return of ActionFellowship

Cabal: Return of Action

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.6kUp 2.9%
August 2026~6.4kUp 0.6%
July 2026~6.4k

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.9kUp 1.3%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Cabal: Return of Action
27.5kUp 2.1%
Fellowship
107.6kDown 1.8%

Fellowship currently has about 3.9× as many Discord members as Cabal: Return of Action — 107,629 vs 27,497.

Steam concurrent players

Cabal: Return of Action
Fellowship
581Down 47%

Fellowship currently has 581 peak concurrent Steam players; no comparable data is tracked for Cabal: Return of Action.

Twitch viewers

Cabal: Return of Action
Fellowship
33Down 68%

Fellowship currently has 33 live Twitch viewers; no comparable data is tracked for Cabal: Return of Action.

YouTube subscribers

Cabal: Return of Action
Fellowship
21.4kDown 0.5%

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Cabal: Return of Action.

How these estimates are made

Cabal: Return of Action

Cabal: Return of Action is estimated to have 22 – 10k players a day. Around 10k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Fellowship

Fellowship is estimated to have 1k – 4k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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