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Head to head

Cabal Online vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2005 · 21 years ago
June 2018 · 8 years ago

Daily players

No population data
2k – 7k

Estimated players

7kUp 0.6%
37kUp 2.1%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Cabal OnlineThe Crew 2

Cabal Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~7.1kUp 1.9%
August 2026~7kUp 0.9%
July 2026~7k—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~38.1kDown 0.2%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cabal Online
0
The Crew 2
758Up 33%

Cabal Online currently has 0 peak concurrent Steam players, while The Crew 2 has 758.

Discord members

Cabal Online
27.5kUp 1.2%
The Crew 2
101.8k

The Crew 2 currently has about 3.7× as many Discord members as Cabal Online — 101,751 vs 27,519.

Reddit members

Cabal Online
4.5kUp 1.1%
The Crew 2
22kUp 0.3%

The Crew 2 currently has about 4.9× as many subreddit members as Cabal Online — 22,003 vs 4,456.

Twitch viewers

Cabal Online
145Up 58%
The Crew 2
38Up 245%

Cabal Online currently has about 3.8× as many live Twitch viewers as The Crew 2 — 145 vs 38.

How these estimates are made

Cabal Online

Cabal Online is showing no measurable concurrent players on Steam. Around 30k – 77k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 2k – 7k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.