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Bullet Roulette VR vs Play Together

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2020 · 6 years ago
April 2021 · 5 years ago

Daily players

10 – 35
12k – 42k

Estimated players

54Up 3.9%
54.7kDown 0.2%

Available on

  • Windows
  • PlayStation
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Bullet Roulette VRPlay Together

Bullet Roulette VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~53
August 2026~53Up 20%
July 2026~44

Play Together

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.1kUp 0.3%
August 2026~54.9kUp 18%
July 2026~46.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Bullet Roulette VR
0
Play Together
4.4kDown 24%

Bullet Roulette VR currently has 0 peak concurrent Steam players, while Play Together has 4,358.

Discord members

Bullet Roulette VR
Play Together
219.7kUp 0.1%

Play Together currently has 219,744 Discord members; no comparable data is tracked for Bullet Roulette VR.

Twitch viewers

Bullet Roulette VR
Play Together
1

Play Together currently has 1 live Twitch viewers; no comparable data is tracked for Bullet Roulette VR.

YouTube subscribers

Bullet Roulette VR
Play Together
32.9kUp 0.3%

Play Together currently has 32,900 YouTube subscribers; no comparable data is tracked for Bullet Roulette VR.

How these estimates are made

Bullet Roulette VR

Bullet Roulette VR is estimated to have 10 – 35 players a day. Around 16k – 41k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Play Together

Play Together is estimated to have 12k – 42k players a day. Around 45k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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Related games

From the same developers or publishers.