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Build It vs VRChat

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
February 2017 · 10 years ago

Daily players

No population data
150k – 520k

Estimated players

1
216.5kDown 1.7%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

Build ItVRChat

Build It

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2Up 100%
July 2026~1

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~215.9kDown 1.5%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Build It
0Down 100%
VRChat
6.9kDown 6.0%

Build It currently has 0 live Twitch viewers, while VRChat has 6,903.

Steam concurrent players

Build It
VRChat
59.3kDown 0.2%

VRChat currently has 59,345 peak concurrent Steam players; no comparable data is tracked for Build It.

Discord members

Build It
VRChat
417.7kUp 1.0%

VRChat currently has 417,747 Discord members; no comparable data is tracked for Build It.

Reddit members

Build It
VRChat
240.3kUp 0.7%

VRChat currently has 240,315 subreddit members; no comparable data is tracked for Build It.

YouTube subscribers

Build It
VRChat
129kUp 0.8%

VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for Build It.

How these estimates are made

Build It

Build It is showing no measurable concurrent players on Steam. Around 350 – 900 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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