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Head to head

Build It vs Eve Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
May 2003 · 23 years ago

Daily players

No population data
13k – 47k

Estimated players

1
67.3kDown 2.5%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Build ItEve Online

Build It

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2Up 100%
July 2026~1

Eve Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~68kUp 1.8%
August 2026~66.8kUp 0.7%
July 2026~66.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Build It
0Down 100%
Eve Online
415Down 78%

Build It currently has 0 live Twitch viewers, while Eve Online has 415.

Steam concurrent players

Build It
Eve Online
3.8kDown 24%

Eve Online currently has 3,799 peak concurrent Steam players; no comparable data is tracked for Build It.

Discord members

Build It
Eve Online
51.7kUp 2.7%

Eve Online currently has 51,736 Discord members; no comparable data is tracked for Build It.

Reddit members

Build It
Eve Online
223.1kUp 0.6%

Eve Online currently has 223,086 subreddit members; no comparable data is tracked for Build It.

YouTube subscribers

Build It
Eve Online
231kUp 1.8%

Eve Online currently has 231,000 YouTube subscribers; no comparable data is tracked for Build It.

How these estimates are made

Build It

Build It is showing no measurable concurrent players on Steam. Around 350 – 900 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Eve Online

Eve Online is estimated to have 13k – 47k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.