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Head to head

BrowserQuest vs Raid: Shadow Legends

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
July 2018 · 8 years ago

Daily players

No population data
3k – 11k

Estimated players

—
147.9kDown 1.0%

Available on

  • Browser
  • Windows
  • Android
  • Windows
  • Android
  • iOS

Developers

—

Player activity

Smoothed estimated players over time.

BrowserQuestRaid: Shadow Legends

BrowserQuest

Average monthly estimated players
MonthEstimated playersChange
November 2026——
October 2026—Down 100%
September 2026~1—
August 2026——
July 2026——

Raid: Shadow Legends

Average monthly estimated players
MonthEstimated playersChange
November 2026~147.9kUp 0.3%
October 2026~147.4kUp 0.9%
September 2026~146.1kUp 0.6%
August 2026~145.2kUp 13%
July 2026~128.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

BrowserQuest
0
Raid: Shadow Legends
161Down 32%

BrowserQuest currently has 0 live Twitch viewers, while Raid: Shadow Legends has 161.

Steam concurrent players

BrowserQuest
—
Raid: Shadow Legends
863Down 31%

Raid: Shadow Legends currently has 863 peak concurrent Steam players; no comparable data is tracked for BrowserQuest.

Discord members

BrowserQuest
—
Raid: Shadow Legends
250.9kDown 1.0%

Raid: Shadow Legends currently has 250,877 Discord members; no comparable data is tracked for BrowserQuest.

Reddit members

BrowserQuest
—
Raid: Shadow Legends
418.5kUp 0.4%

Raid: Shadow Legends currently has 418,532 subreddit members; no comparable data is tracked for BrowserQuest.

YouTube subscribers

BrowserQuest
—
Raid: Shadow Legends
189k

Raid: Shadow Legends currently has 189,000 YouTube subscribers; no comparable data is tracked for BrowserQuest.

How these estimates are made

BrowserQuest

Not enough data collected to estimate this game yet.

Raid: Shadow Legends

Raid: Shadow Legends is estimated to have 3k – 11k players a day. Around 68k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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