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Head to head

Broke Protocol vs Travian: Legends

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2024 · 2 years ago
September 2004 · 22 years ago

Daily players

23 – 79
41 – 19k

Estimated players

1.4kUp 1.8%
26.6kUp 2.4%

Available on

  • Windows
  • Browser

Perspectives

Player activity

Smoothed estimated players over time.

Broke ProtocolTravian: Legends

Broke Protocol

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.4kUp 0.7%
August 2026~1.4kUp 20%
July 2026~1.1k

Travian: Legends

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.4kUp 3.0%
August 2026~25.7k
July 2026~25.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Broke Protocol
11Down 15%
Travian: Legends

Broke Protocol currently has 11 peak concurrent Steam players; no comparable data is tracked for Travian: Legends.

Discord members

Broke Protocol
4.7kDown 0.8%
Travian: Legends
114.8kUp 0.2%

Travian: Legends currently has about 24× as many Discord members as Broke Protocol — 114,750 vs 4,711.

Twitch viewers

Broke Protocol
0
Travian: Legends
0

Broke Protocol currently has 0 live Twitch viewers, while Travian: Legends has 0.

YouTube subscribers

Broke Protocol
Travian: Legends
9.2k

Travian: Legends currently has 9,150 YouTube subscribers; no comparable data is tracked for Broke Protocol.

How these estimates are made

Broke Protocol

Broke Protocol is estimated to have 23 – 79 players a day. Around 76k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Travian: Legends

Travian: Legends is estimated to have 41 – 19k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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