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Head to head

Break Games vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2024 · 2 years ago
August 2019 · 7 years ago

Daily players

3 – 9
310 – 1k

Estimated players

814Up 2.4%
66.9kUp 0.6%

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • Windows

Developers

—
—

Player activity

Smoothed estimated players over time.

Break GamesState of Survival

Break Games

Average monthly estimated players
MonthEstimated playersChange
September 2026~792Down 0.8%
August 2026~798Up 0.5%
July 2026~794—

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.7kUp 0.2%
August 2026~66.6kUp 13%
July 2026~58.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Break Games
1
State of Survival
79Down 47%

State of Survival currently has about 79× as many peak concurrent Steam players as Break Games — 79 vs 1.

Discord members

Break Games
2.4k
State of Survival
225.1kDown 0.3%

State of Survival currently has about 93× as many Discord members as Break Games — 225,139 vs 2,418.

YouTube subscribers

Break Games
263Up 0.4%
State of Survival
—

Break Games currently has 263 YouTube subscribers; no comparable data is tracked for State of Survival.

Twitch viewers

Break Games
—
State of Survival
0Down 100%

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Break Games.

How these estimates are made

Break Games

Break Games is estimated to have 3 – 9 players a day. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 310 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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