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Head to head

Break Games vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2024 · 2 years ago
September 2018 · 8 years ago

Daily players

3 – 9
120 – 56k

Estimated players

839Up 2.1%
49kUp 0.2%

Available on

  • Windows
  • macOS
  • Android
  • iOS

Developers

Player activity

Smoothed estimated players over time.

Break GamesRise of Kingdoms

Break Games

Average monthly estimated players
MonthEstimated playersChange
September 2026~821Up 2.9%
August 2026~798Up 0.5%
July 2026~794

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~48.9kUp 0.5%
August 2026~48.7kUp 0.5%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Break Games
0Down 100%
Rise of Kingdoms

Break Games currently has 0 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.

Discord members

Break Games
2.4kUp 1.3%
Rise of Kingdoms

Break Games currently has 2,418 Discord members; no comparable data is tracked for Rise of Kingdoms.

YouTube subscribers

Break Games
262Up 1.6%
Rise of Kingdoms
396kUp 1.0%

Rise of Kingdoms currently has about 1511× as many YouTube subscribers as Break Games — 396,000 vs 262.

Twitch viewers

Break Games
Rise of Kingdoms
10Down 44%

Rise of Kingdoms currently has 10 live Twitch viewers; no comparable data is tracked for Break Games.

How these estimates are made

Break Games

Break Games is estimated to have 3 – 9 players a day. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 120 – 56k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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