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Head to head

BrawlQuest vs Enlisted

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
November 2020 · 6 years ago

Daily players

3 – 9
11k – 39k

Estimated players

9Up 5.6%
31.3kUp 0.2%

Available on

  • Windows
  • macOS
  • Windows
  • PlayStation
  • Xbox
  • Linux

Player activity

Smoothed estimated players over time.

BrawlQuestEnlisted

BrawlQuest

Average monthly estimated players
MonthEstimated playersChange
September 2026~9
August 2026~9
July 2026~9—

Enlisted

Average monthly estimated players
MonthEstimated playersChange
September 2026~31.5kUp 0.9%
August 2026~31.2kUp 1.0%
July 2026~30.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BrawlQuest
0
Enlisted
2.1kDown 51%

BrawlQuest currently has 0 peak concurrent Steam players, while Enlisted has 2,146.

Discord members

BrawlQuest
—
Enlisted
46.2kUp 0.4%

Enlisted currently has 46,173 Discord members; no comparable data is tracked for BrawlQuest.

Reddit members

BrawlQuest
—
Enlisted
68.5kUp 1.0%

Enlisted currently has 68,535 subreddit members; no comparable data is tracked for BrawlQuest.

Twitch viewers

BrawlQuest
—
Enlisted
15Down 82%

Enlisted currently has 15 live Twitch viewers; no comparable data is tracked for BrawlQuest.

YouTube subscribers

BrawlQuest
—
Enlisted
59.4kUp 0.5%

Enlisted currently has 59,400 YouTube subscribers; no comparable data is tracked for BrawlQuest.

How these estimates are made

BrawlQuest

BrawlQuest is estimated to have 3 – 9 players a day. Around 4k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Enlisted

Enlisted is estimated to have 11k – 39k players a day. Around 760k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.