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Head to head

Blue Protocol vs Evaverse

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
August 2021 · 5 years ago

Daily players

12 – 5k
No population data

Estimated players

2k
212Up 0.2%

Available on

  • Windows
  • PlayStation
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Blue ProtocolEvaverse

Blue Protocol

Average monthly estimated players
MonthEstimated playersChange
October 2026~2k
September 2026~2kDown 0.5%
August 2026~2k
July 2026~2k—

Evaverse

Average monthly estimated players
MonthEstimated playersChange
October 2026~212Up 1.4%
September 2026~209Up 23%
August 2026~170Up 56%
July 2026~109—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Blue Protocol
0
Evaverse
—

Blue Protocol currently has 0 live Twitch viewers; no comparable data is tracked for Evaverse.

YouTube subscribers

Blue Protocol
19.6k
Evaverse
162

Blue Protocol currently has about 121× as many YouTube subscribers as Evaverse — 19,600 vs 162.

Steam concurrent players

Blue Protocol
—
Evaverse
0

Evaverse currently has 0 peak concurrent Steam players; no comparable data is tracked for Blue Protocol.

Discord members

Blue Protocol
—
Evaverse
432Down 0.9%

Evaverse currently has 432 Discord members; no comparable data is tracked for Blue Protocol.

Reddit members

Blue Protocol
—
Evaverse
416

Evaverse currently has 416 subreddit members; no comparable data is tracked for Blue Protocol.

How these estimates are made

Blue Protocol

Blue Protocol is estimated to have 12 – 5k players a day. Around 10k – 980k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Evaverse

Evaverse is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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