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Head to head

Blue Protocol vs DC Universe Online

Side by side

Values shared by both games are highlighted.

Player activity

Smoothed estimated players over time.

Blue ProtocolDC Universe Online

Blue Protocol

Average monthly estimated players
MonthEstimated playersChange
November 2026~1.9kDown 0.2%
October 2026~2kDown 0.4%
September 2026~2kDown 0.5%
August 2026~2k
July 2026~2k—

DC Universe Online

Average monthly estimated players
MonthEstimated playersChange
November 2026~25.5kUp 3.6%
October 2026~24.6kUp 2.1%
September 2026~24.1k
August 2026~24.2kUp 10%
July 2026~21.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Blue Protocol
0Down 100%
DC Universe Online
206Up 232%

Blue Protocol currently has 0 live Twitch viewers, while DC Universe Online has 206.

YouTube subscribers

Blue Protocol
19.5kDown 0.5%
DC Universe Online
110kUp 0.9%

DC Universe Online currently has about 5.6× as many YouTube subscribers as Blue Protocol — 110,000 vs 19,500.

Steam concurrent players

Blue Protocol
—
DC Universe Online
1.1kUp 77%

DC Universe Online currently has 1,061 peak concurrent Steam players; no comparable data is tracked for Blue Protocol.

Discord members

Blue Protocol
—
DC Universe Online
29.9kUp 3.9%

DC Universe Online currently has 29,947 Discord members; no comparable data is tracked for Blue Protocol.

Reddit members

Blue Protocol
—
DC Universe Online
32.4kUp 4.2%

DC Universe Online currently has 32,417 subreddit members; no comparable data is tracked for Blue Protocol.

How these estimates are made

Blue Protocol

Blue Protocol is estimated to have 29 – 13k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

DC Universe Online

DC Universe Online is estimated to have 3k – 10k players a day. Around 390k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.