Head to head
Blood Strike vs Foxhole
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Blood Strike
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~295 | Down 4.2% |
| August 2026 | ~308 | Up 15% |
| July 2026 | ~267 | — |
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~96.8k | Up 0.8% |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Blood Strike
- 245Up 0.4%
- Foxhole
- 2.5kUp 95%
Foxhole currently has about 10× as many peak concurrent Steam players as Blood Strike — 2,518 vs 245.
Twitch viewers
- Blood Strike
- 120Up 28%
- Foxhole
- 98Up 48%
Blood Strike currently has about 1.2× as many live Twitch viewers as Foxhole — 120 vs 98.
Discord members
- Blood Strike
- —
- Foxhole
- 264.4k
Foxhole currently has 264,375 Discord members; no comparable data is tracked for Blood Strike.
Reddit members
- Blood Strike
- —
- Foxhole
- 109.6kUp 0.7%
Foxhole currently has 109,552 subreddit members; no comparable data is tracked for Blood Strike.
YouTube subscribers
- Blood Strike
- —
- Foxhole
- 26.2kUp 0.4%
Foxhole currently has 26,200 YouTube subscribers; no comparable data is tracked for Blood Strike.
How these estimates are made
Blood Strike
Blood Strike is estimated to have 630 – 2k players a day. Around 41k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Foxhole
Foxhole is estimated to have 7k – 25k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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