Head to head
Blood of Titans vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Blood of Titans
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~21 | Up 5.0% |
| August 2026 | ~20 | Up 18% |
| July 2026 | ~17 | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~524.8k | Down 2.7% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Blood of Titans
- 14Up 40%
- Rust
- 57.9kDown 55%
Rust currently has about 4138× as many peak concurrent Steam players as Blood of Titans — 57,933 vs 14.
Discord members
- Blood of Titans
- —
- Rust
- 811.3kUp 0.8%
Rust currently has 811,275 Discord members; no comparable data is tracked for Blood of Titans.
Reddit members
- Blood of Titans
- —
- Rust
- 711kUp 0.4%
Rust currently has 710,970 subreddit members; no comparable data is tracked for Blood of Titans.
Twitch viewers
- Blood of Titans
- —
- Rust
- 7.6kDown 36%
Rust currently has 7,560 live Twitch viewers; no comparable data is tracked for Blood of Titans.
YouTube subscribers
- Blood of Titans
- —
- Rust
- 206k
Rust currently has 206,000 YouTube subscribers; no comparable data is tracked for Blood of Titans.
How these estimates are made
Blood of Titans
Blood of Titans is estimated to have 35 – 120 players a day. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 270k – 950k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


