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Head to head

Blood of Steel vs Play Together

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2020 · 6 years ago
April 2021 · 5 years ago

Daily players

380 – 1k
14k – 48k

Estimated players

2.1kDown 0.8%
55k

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Blood of SteelPlay Together

Blood of Steel

Average monthly estimated players
MonthEstimated playersChange
August 2026~2.1kDown 0.5%
July 2026~2.1k

Play Together

Average monthly estimated players
MonthEstimated playersChange
August 2026~55kUp 18%
July 2026~46.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Blood of Steel
150Up 1.4%
Play Together
5.5kUp 2.3%

Play Together currently has about 37× as many peak concurrent Steam players as Blood of Steel — 5,539 vs 150.

Discord members

Blood of Steel
5.2k
Play Together
219.5kUp 0.1%

Play Together currently has about 42× as many Discord members as Blood of Steel — 219,482 vs 5,174.

Twitch viewers

Blood of Steel
0Down 100%
Play Together
3Up 50%

Blood of Steel currently has 0 live Twitch viewers, while Play Together has 3.

YouTube subscribers

Blood of Steel
648Up 0.2%
Play Together
32.9kUp 0.3%

Play Together currently has about 51× as many YouTube subscribers as Blood of Steel — 32,900 vs 648.

How these estimates are made

Blood of Steel

Blood of Steel is estimated to have 380 – 1k players a day. Around 150k – 370k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Play Together

Play Together is estimated to have 14k – 48k players a day. Around 44k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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