Head to head
Blood Moon Reckoning vs Dragonheir: Silent Gods
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Blood Moon Reckoning
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | |
| August 2026 | ~3 | Up 50% |
| July 2026 | ~2 | — |
Dragonheir: Silent Gods
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.2k | Up 0.1% |
| August 2026 | ~39.2k | Down 1.1% |
| July 2026 | ~39.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Blood Moon Reckoning
- 8
- Dragonheir: Silent Gods
- 165.1k
Dragonheir: Silent Gods currently has about 20642× as many Discord members as Blood Moon Reckoning — 165,133 vs 8.
Steam concurrent players
- Blood Moon Reckoning
- —
- Dragonheir: Silent Gods
- 503Down 19%
Dragonheir: Silent Gods currently has 503 peak concurrent Steam players; no comparable data is tracked for Blood Moon Reckoning.
Reddit members
- Blood Moon Reckoning
- —
- Dragonheir: Silent Gods
- 7.7kUp 1.3%
Dragonheir: Silent Gods currently has 7,725 subreddit members; no comparable data is tracked for Blood Moon Reckoning.
Twitch viewers
- Blood Moon Reckoning
- —
- Dragonheir: Silent Gods
- 6Down 14%
Dragonheir: Silent Gods currently has 6 live Twitch viewers; no comparable data is tracked for Blood Moon Reckoning.
How these estimates are made
Blood Moon Reckoning
Blood Moon Reckoning is estimated to have 0 – 15 players a day. Around 47 – 7k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Dragonheir: Silent Gods
Dragonheir: Silent Gods is estimated to have 2k – 7k players a day. Around 82k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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