Head to head
BlockMill vs Gray Zone Warfare
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
Categories
Player activity
Smoothed estimated players over time.
BlockMill
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~22 | Down 8.3% |
| September 2026 | ~24 | |
| August 2026 | ~24 | Up 4.3% |
| July 2026 | ~23 | — |
Gray Zone Warfare
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~218.8k | Up 0.5% |
| September 2026 | ~217.8k | Down 0.4% |
| August 2026 | ~218.7k | Down 0.2% |
| July 2026 | ~219.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- BlockMill
- 99Down 1.0%
- Gray Zone Warfare
- 152kDown 0.5%
Gray Zone Warfare currently has about 1535× as many Discord members as BlockMill — 151,959 vs 99.
Reddit members
- BlockMill
- 2
- Gray Zone Warfare
- —
BlockMill currently has 2 subreddit members; no comparable data is tracked for Gray Zone Warfare.
YouTube subscribers
- BlockMill
- 13
- Gray Zone Warfare
- 1.6m
Gray Zone Warfare currently has about 123846× as many YouTube subscribers as BlockMill — 1,610,000 vs 13.
Steam concurrent players
- BlockMill
- —
- Gray Zone Warfare
- 1.7kDown 38%
Gray Zone Warfare currently has 1,707 peak concurrent Steam players; no comparable data is tracked for BlockMill.
Twitch viewers
- BlockMill
- —
- Gray Zone Warfare
- 58Down 67%
Gray Zone Warfare currently has 58 live Twitch viewers; no comparable data is tracked for BlockMill.
How these estimates are made
BlockMill
BlockMill is estimated to have 0 – 71 players a day. Around 190 – 25k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Gray Zone Warfare
Gray Zone Warfare is estimated to have 4k – 15k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


