Head to head
Blaseball vs Palia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Nintendo
- PlayStation
Player activity
Smoothed estimated players over time.
Blaseball
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~6.7k | Up 4.2% |
| October 2026 | ~6.5k | Down 2.2% |
| September 2026 | ~6.6k | Down 3.1% |
| August 2026 | ~6.8k | Down 1.2% |
| July 2026 | ~6.9k | — |
Palia
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~167.9k | Up 3.5% |
| October 2026 | ~162.3k | Up 0.1% |
| September 2026 | ~162k | |
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Blaseball
- 18.3kDown 1.8%
- Palia
- 462.5kDown 1.0%
Palia currently has about 25× as many Discord members as Blaseball — 462,485 vs 18,297.
Reddit members
- Blaseball
- 10kUp 0.2%
- Palia
- 172.4kUp 0.7%
Palia currently has about 17× as many subreddit members as Blaseball — 172,372 vs 10,031.
Steam concurrent players
- Blaseball
- —
- Palia
- 4.5kDown 41%
Palia currently has 4,482 peak concurrent Steam players; no comparable data is tracked for Blaseball.
Twitch viewers
- Blaseball
- —
- Palia
- 1.1kDown 62%
Palia currently has 1,125 live Twitch viewers; no comparable data is tracked for Blaseball.
YouTube subscribers
- Blaseball
- —
- Palia
- 64.2k
Palia currently has 64,200 YouTube subscribers; no comparable data is tracked for Blaseball.
How these estimates are made
Blaseball
Blaseball is estimated to have 27 – 12k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Palia
Palia is estimated to have 15k – 53k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


