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Head to head

Bladebound vs Temtem

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
September 2022 · 4 years ago

Daily players

No population data
210 – 750

Estimated players

188
33.8kDown 7.4%

Available on

  • Android
  • iOS
  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

BladeboundTemtem

Bladebound

Average monthly estimated players
MonthEstimated playersChange
October 2026~188
September 2026~188
August 2026~188Up 0.5%
July 2026~187—

Temtem

Average monthly estimated players
MonthEstimated playersChange
October 2026~34kDown 1.2%
September 2026~34.4kUp 0.1%
August 2026~34.3kDown 1.0%
July 2026~34.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Bladebound
0
Temtem
63Down 57%

Bladebound currently has 0 peak concurrent Steam players, while Temtem has 63.

Twitch viewers

Bladebound
0
Temtem
7Up 75%

Bladebound currently has 0 live Twitch viewers, while Temtem has 7.

Discord members

Bladebound
—
Temtem
75.6kDown 0.8%

Temtem currently has 75,638 Discord members; no comparable data is tracked for Bladebound.

Reddit members

Bladebound
—
Temtem
53.3k

Temtem currently has 53,336 subreddit members; no comparable data is tracked for Bladebound.

YouTube subscribers

Bladebound
—
Temtem
6.6kUp 0.2%

Temtem currently has 6,590 YouTube subscribers; no comparable data is tracked for Bladebound.

How these estimates are made

Bladebound

Bladebound is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Temtem

Temtem is estimated to have 210 – 750 players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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