Head to head
Blackout Rugby Manager vs Mir Korabley
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Blackout Rugby Manager
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~342 | Down 2.3% |
| September 2026 | ~350 | Up 0.3% |
| August 2026 | ~349 | |
| July 2026 | ~349 | — |
Mir Korabley
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~54.2k | Up 0.5% |
| September 2026 | ~54k | Up 0.3% |
| August 2026 | ~53.8k | |
| July 2026 | ~53.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Blackout Rugby Manager
- 3Down 25%
- Mir Korabley
- 35
Mir Korabley currently has about 12× as many peak concurrent Steam players as Blackout Rugby Manager — 35 vs 3.
Discord members
- Blackout Rugby Manager
- 1.2kDown 26%
- Mir Korabley
- 22.3kDown 0.1%
Mir Korabley currently has about 19× as many Discord members as Blackout Rugby Manager — 22,250 vs 1,188.
Twitch viewers
- Blackout Rugby Manager
- —
- Mir Korabley
- 543Up 42%
Mir Korabley currently has 543 live Twitch viewers; no comparable data is tracked for Blackout Rugby Manager.
YouTube subscribers
- Blackout Rugby Manager
- —
- Mir Korabley
- 490kUp 0.2%
Mir Korabley currently has 490,000 YouTube subscribers; no comparable data is tracked for Blackout Rugby Manager.
How these estimates are made
Blackout Rugby Manager
Blackout Rugby Manager is estimated to have 13 – 44 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Mir Korabley
Mir Korabley is estimated to have 80 – 280 players a day. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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