Head to head
BitCraft Online vs Wizard101
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30.5k | Up 19% |
| July 2026 | ~25.7k | — |
Wizard101
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~36.8k | Up 2.3% |
| July 2026 | ~36k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 698Down 8.6%
- Wizard101
- 916Up 17%
Wizard101 currently has about 1.3× as many peak concurrent Steam players as BitCraft Online — 916 vs 698.
Discord members
- BitCraft Online
- 101.9kDown 0.2%
- Wizard101
- 115.3kUp 0.5%
BitCraft Online and Wizard101 are nearly even on Discord members — 101,922 vs 115,327.
Reddit members
- BitCraft Online
- 4.5kUp 0.3%
- Wizard101
- —
BitCraft Online currently has 4,546 subreddit members; no comparable data is tracked for Wizard101.
Twitch viewers
- BitCraft Online
- 71Down 51%
- Wizard101
- 420Down 5.8%
Wizard101 currently has about 5.9× as many live Twitch viewers as BitCraft Online — 420 vs 71.
YouTube subscribers
- BitCraft Online
- 16.5k
- Wizard101
- —
BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for Wizard101.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 2k – 6k players a day. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wizard101
Wizard101 is estimated to have 2k – 8k players a day. Around 190k – 490k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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