Head to head
BitCraft Online vs Versus
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~28.6k | Down 3.6% |
| September 2026 | ~29.6k | Down 1.6% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
Versus
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~36 | Up 2.9% |
| September 2026 | ~35 | Up 6.1% |
| August 2026 | ~33 | |
| July 2026 | ~33 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 482Down 34%
- Versus
- —
BitCraft Online currently has 482 peak concurrent Steam players; no comparable data is tracked for Versus.
Discord members
- BitCraft Online
- 100.3kDown 0.9%
- Versus
- 147Up 3.5%
BitCraft Online currently has about 682× as many Discord members as Versus — 100,306 vs 147.
Reddit members
- BitCraft Online
- 4.6kUp 0.5%
- Versus
- —
BitCraft Online currently has 4,594 subreddit members; no comparable data is tracked for Versus.
Twitch viewers
- BitCraft Online
- 23Down 67%
- Versus
- —
BitCraft Online currently has 23 live Twitch viewers; no comparable data is tracked for Versus.
YouTube subscribers
- BitCraft Online
- 16.5k
- Versus
- —
BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for Versus.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 1k – 4k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Versus
Versus is estimated to have 0 – 95 players a day. Around 230 – 29k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


