Head to head
BitCraft Online vs Temtem
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.7k | Down 1.6% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
Temtem
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~34.4k | Up 0.1% |
| August 2026 | ~34.3k | Down 1.0% |
| July 2026 | ~34.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 524Down 27%
- Temtem
- 92Down 42%
BitCraft Online currently has about 5.7× as many peak concurrent Steam players as Temtem — 524 vs 92.
Discord members
- BitCraft Online
- 100.5kDown 0.9%
- Temtem
- 76.1kDown 0.4%
BitCraft Online currently has about 1.3× as many Discord members as Temtem — 100,497 vs 76,148.
Reddit members
- BitCraft Online
- 4.6kUp 0.6%
- Temtem
- 53.3k
Temtem currently has about 12× as many subreddit members as BitCraft Online — 53,303 vs 4,589.
Twitch viewers
- BitCraft Online
- 45Up 73%
- Temtem
- 6Down 25%
BitCraft Online currently has about 7.5× as many live Twitch viewers as Temtem — 45 vs 6.
YouTube subscribers
- BitCraft Online
- 16.5k
- Temtem
- 6.6kUp 0.2%
BitCraft Online currently has about 2.5× as many YouTube subscribers as Temtem — 16,500 vs 6,580.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 1k – 5k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Temtem
Temtem is estimated to have 320 – 1k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


