Head to head
BitCraft Online vs Stash
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~30k | Down 0.3% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
Stash
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~68 | |
| August 2026 | ~68 | Down 1.4% |
| July 2026 | ~69 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 458Down 33%
- Stash
- 1
BitCraft Online currently has about 458× as many peak concurrent Steam players as Stash — 458 vs 1.
Discord members
- BitCraft Online
- 100.9kDown 0.9%
- Stash
- —
BitCraft Online currently has 100,915 Discord members; no comparable data is tracked for Stash.
Reddit members
- BitCraft Online
- 4.6kUp 0.7%
- Stash
- —
BitCraft Online currently has 4,583 subreddit members; no comparable data is tracked for Stash.
Twitch viewers
- BitCraft Online
- 22Down 63%
- Stash
- —
BitCraft Online currently has 22 live Twitch viewers; no comparable data is tracked for Stash.
YouTube subscribers
- BitCraft Online
- 16.5k
- Stash
- —
BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for Stash.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 1k – 5k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stash
Stash is showing no measurable concurrent players on Steam. Around 20k – 52k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


