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Head to head

BitCraft Online vs Qbike

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2025 · 1 year ago
June 2017 · 9 years ago

Daily players

2k – 5k
No population data

Estimated players

28.6kDown 1.0%
1.9kDown 9.2%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

BitCraft OnlineQbike

BitCraft Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.7kDown 1.4%
August 2026~30.1kUp 17%
July 2026~25.7k

Qbike

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kDown 3.4%
August 2026~2kDown 1.5%
July 2026~2.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BitCraft Online
523Down 31%
Qbike
0

BitCraft Online currently has 523 peak concurrent Steam players, while Qbike has 0.

Discord members

BitCraft Online
100.7kDown 1.0%
Qbike
7kDown 0.2%

BitCraft Online currently has about 14× as many Discord members as Qbike — 100,677 vs 6,981.

Reddit members

BitCraft Online
4.6kUp 0.6%
Qbike

BitCraft Online currently has 4,585 subreddit members; no comparable data is tracked for Qbike.

Twitch viewers

BitCraft Online
2Down 94%
Qbike

BitCraft Online currently has 2 live Twitch viewers; no comparable data is tracked for Qbike.

YouTube subscribers

BitCraft Online
16.5k
Qbike

BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for Qbike.

How these estimates are made

BitCraft Online

BitCraft Online is estimated to have 2k – 5k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Qbike

Qbike is showing no measurable concurrent players on Steam. Around 3k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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