Head to head
BitCraft Online vs Moofa
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~29.8k | Up 0.6% |
| September 2026 | ~29.6k | Down 1.6% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
Moofa
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~489 | Up 0.4% |
| September 2026 | ~487 | Up 0.4% |
| August 2026 | ~485 | Up 0.4% |
| July 2026 | ~483 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 453Down 4.2%
- Moofa
- 0
BitCraft Online currently has 453 peak concurrent Steam players, while Moofa has 0.
Discord members
- BitCraft Online
- 99kDown 1.5%
- Moofa
- —
BitCraft Online currently has 99,008 Discord members; no comparable data is tracked for Moofa.
Reddit members
- BitCraft Online
- 4.6kUp 0.4%
- Moofa
- —
BitCraft Online currently has 4,611 subreddit members; no comparable data is tracked for Moofa.
Twitch viewers
- BitCraft Online
- 23Down 15%
- Moofa
- —
BitCraft Online currently has 23 live Twitch viewers; no comparable data is tracked for Moofa.
YouTube subscribers
- BitCraft Online
- 16.4kDown 0.6%
- Moofa
- 4.9kUp 0.6%
BitCraft Online currently has about 3.3× as many YouTube subscribers as Moofa — 16,400 vs 4,900.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 1k – 4k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Moofa
Moofa is showing no measurable concurrent players on Steam. Around 100 – 260 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


