Head to head
BitCraft Online vs MagicCraft
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~30.1k | |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
MagicCraft
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~10.3k | Up 0.1% |
| August 2026 | ~10.3k | Down 0.2% |
| July 2026 | ~10.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 665Down 4.7%
- MagicCraft
- 0
BitCraft Online currently has 665 peak concurrent Steam players, while MagicCraft has 0.
Discord members
- BitCraft Online
- 101kDown 1.0%
- MagicCraft
- 50.2kDown 0.3%
BitCraft Online currently has about 2× as many Discord members as MagicCraft — 100,953 vs 50,161.
Reddit members
- BitCraft Online
- 4.6kUp 0.8%
- MagicCraft
- 501
BitCraft Online currently has about 9.1× as many subreddit members as MagicCraft — 4,582 vs 501.
Twitch viewers
- BitCraft Online
- 32Down 55%
- MagicCraft
- 0
BitCraft Online currently has 32 live Twitch viewers, while MagicCraft has 0.
YouTube subscribers
- BitCraft Online
- 16.5k
- MagicCraft
- —
BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for MagicCraft.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 2k – 6k players a day. Around 86k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
MagicCraft
MagicCraft is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


