Head to head
BitCraft Online vs Inkbound
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30k | Up 17% |
| July 2026 | ~25.7k | — |
Inkbound
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2.8k | Down 1.2% |
| July 2026 | ~2.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 493Down 36%
- Inkbound
- 48Down 45%
BitCraft Online currently has about 10× as many peak concurrent Steam players as Inkbound — 493 vs 48.
Discord members
- BitCraft Online
- 101.5kDown 1.0%
- Inkbound
- 6.7kDown 1.4%
BitCraft Online currently has about 15× as many Discord members as Inkbound — 101,474 vs 6,672.
Reddit members
- BitCraft Online
- 4.6kUp 0.9%
- Inkbound
- —
BitCraft Online currently has 4,559 subreddit members; no comparable data is tracked for Inkbound.
Twitch viewers
- BitCraft Online
- 32Down 75%
- Inkbound
- 9Down 10%
BitCraft Online currently has about 3.6× as many live Twitch viewers as Inkbound — 32 vs 9.
YouTube subscribers
- BitCraft Online
- 16.5k
- Inkbound
- 840Up 0.1%
BitCraft Online currently has about 20× as many YouTube subscribers as Inkbound — 16,500 vs 840.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 2k – 6k players a day. Around 86k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Inkbound
Inkbound is estimated to have 120 – 410 players a day. Around 92k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


