Head to head
BitCraft Online vs Identity
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~30.4k | Up 0.9% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
Identity
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.5k | |
| August 2026 | ~3.5k | |
| July 2026 | ~3.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 568Down 28%
- Identity
- —
BitCraft Online currently has 568 peak concurrent Steam players; no comparable data is tracked for Identity.
Discord members
- BitCraft Online
- 101.1kDown 0.8%
- Identity
- —
BitCraft Online currently has 101,088 Discord members; no comparable data is tracked for Identity.
Reddit members
- BitCraft Online
- 4.6kUp 0.8%
- Identity
- —
BitCraft Online currently has 4,577 subreddit members; no comparable data is tracked for Identity.
Twitch viewers
- BitCraft Online
- 43Down 50%
- Identity
- 0
BitCraft Online currently has 43 live Twitch viewers, while Identity has 0.
YouTube subscribers
- BitCraft Online
- 16.5k
- Identity
- 32.6k
Identity currently has about 2× as many YouTube subscribers as BitCraft Online — 32,600 vs 16,500.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 2k – 6k players a day. Around 86k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Identity
Identity is showing no measurable concurrent players on Steam. Around 54k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


