Head to head
BitCraft Online vs God Field
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Browser
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.7k | Down 1.3% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
God Field
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~33 | Up 3.1% |
| August 2026 | ~32 | Down 3.0% |
| July 2026 | ~33 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 375Down 42%
- God Field
- —
BitCraft Online currently has 375 peak concurrent Steam players; no comparable data is tracked for God Field.
Discord members
- BitCraft Online
- 100.6kDown 1.0%
- God Field
- —
BitCraft Online currently has 100,568 Discord members; no comparable data is tracked for God Field.
Reddit members
- BitCraft Online
- 4.6kUp 0.6%
- God Field
- 270Up 1.9%
BitCraft Online currently has about 17× as many subreddit members as God Field — 4,588 vs 270.
Twitch viewers
- BitCraft Online
- 24Down 69%
- God Field
- 0Down 100%
BitCraft Online currently has 24 live Twitch viewers, while God Field has 0.
YouTube subscribers
- BitCraft Online
- 16.5k
- God Field
- —
BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for God Field.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 1k – 5k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
God Field
God Field is estimated to have 8 – 4k players a day. Around 5k – 500k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


