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Head to head

Bit Hotel vs Return Alive

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2022 · 4 years ago
October 2024 · 2 years ago

Daily players

21 – 10k
No population data

Estimated players

11.2kDown 1.2%
47

Available on

  • Windows
  • Windows

Perspectives

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Bit HotelReturn Alive

Bit Hotel

Average monthly estimated players
MonthEstimated playersChange
November 2026~11.2kDown 0.5%
October 2026~11.3k
September 2026~11.3kDown 0.3%
August 2026~11.3kDown 0.2%
July 2026~11.4k—

Return Alive

Average monthly estimated players
MonthEstimated playersChange
November 2026~47
October 2026~47Down 2.1%
September 2026~48Up 2.1%
August 2026~47Up 4.4%
July 2026~45—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Bit Hotel
35.5kDown 2.1%
Return Alive
—

Bit Hotel currently has 35,500 Discord members; no comparable data is tracked for Return Alive.

Reddit members

Bit Hotel
21.3k
Return Alive
—

Bit Hotel currently has 21,257 subreddit members; no comparable data is tracked for Return Alive.

YouTube subscribers

Bit Hotel
17.5kDown 0.6%
Return Alive
301Down 0.3%

Bit Hotel currently has about 58× as many YouTube subscribers as Return Alive — 17,500 vs 301.

Steam concurrent players

Bit Hotel
—
Return Alive
0

Return Alive currently has 0 peak concurrent Steam players; no comparable data is tracked for Bit Hotel.

How these estimates are made

Bit Hotel

Bit Hotel is estimated to have 21 – 10k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Return Alive

Return Alive is showing no measurable concurrent players on Steam. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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