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Head to head

Big Time vs Warhammer: Chaos & Conquest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2022 · 4 years ago
May 2019 · 7 years ago

Daily players

19 – 9k
350 – 1k

Estimated players

2.3k
598Down 1.4%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Publishers

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Player activity

Smoothed estimated players over time.

Big TimeWarhammer: Chaos & Conquest

Big Time

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.3k
August 2026~2.3kUp 2.1%
July 2026~2.3k—

Warhammer: Chaos & Conquest

Average monthly estimated players
MonthEstimated playersChange
September 2026~607Up 0.5%
August 2026~604Up 1.3%
July 2026~596—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Big Time
2.9k
Warhammer: Chaos & Conquest
—

Big Time currently has 2,892 subreddit members; no comparable data is tracked for Warhammer: Chaos & Conquest.

YouTube subscribers

Big Time
20.1k
Warhammer: Chaos & Conquest
670Up 0.3%

Big Time currently has about 30× as many YouTube subscribers as Warhammer: Chaos & Conquest — 20,100 vs 670.

Steam concurrent players

Big Time
—
Warhammer: Chaos & Conquest
82Down 43%

Warhammer: Chaos & Conquest currently has 82 peak concurrent Steam players; no comparable data is tracked for Big Time.

Twitch viewers

Big Time
—
Warhammer: Chaos & Conquest
0

Warhammer: Chaos & Conquest currently has 0 live Twitch viewers; no comparable data is tracked for Big Time.

How these estimates are made

Big Time

Big Time is estimated to have 19 – 9k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warhammer: Chaos & Conquest

Warhammer: Chaos & Conquest is estimated to have 350 – 1k players a day. Around 33k – 85k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.