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Head to head

Big Time vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2022 · 4 years ago
June 2017 · 9 years ago

Daily players

19 – 9k
2k – 6k

Estimated players

2.3k
30.8kUp 3.2%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

Big TimePixel Worlds

Big Time

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.3k
August 2026~2.3kUp 2.1%
July 2026~2.3k

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31kUp 2.0%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Big Time
2.9k
Pixel Worlds
4.3kUp 0.7%

Pixel Worlds currently has about 1.5× as many subreddit members as Big Time — 4,349 vs 2,892.

YouTube subscribers

Big Time
20.1k
Pixel Worlds
138k

Pixel Worlds currently has about 6.9× as many YouTube subscribers as Big Time — 138,000 vs 20,100.

Steam concurrent players

Big Time
Pixel Worlds
627Up 37%

Pixel Worlds currently has 627 peak concurrent Steam players; no comparable data is tracked for Big Time.

Discord members

Big Time
Pixel Worlds
63.4kDown 1.2%

Pixel Worlds currently has 63,375 Discord members; no comparable data is tracked for Big Time.

Twitch viewers

Big Time
Pixel Worlds
18Up 800%

Pixel Worlds currently has 18 live Twitch viewers; no comparable data is tracked for Big Time.

How these estimates are made

Big Time

Big Time is estimated to have 19 – 9k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pixel Worlds

Pixel Worlds is estimated to have 2k – 6k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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