Head to head
Best in the West vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Best in the West
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~15 | |
| September 2026 | ~15 | Down 6.3% |
| August 2026 | ~16 | Up 23% |
| July 2026 | ~13 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.7k | Up 0.3% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Best in the West
- 0
- VRChat
- 52.6kDown 14%
Best in the West currently has 0 peak concurrent Steam players, while VRChat has 52,630.
YouTube subscribers
- Best in the West
- 7
- VRChat
- 130kUp 0.8%
VRChat currently has about 18571× as many YouTube subscribers as Best in the West — 130,000 vs 7.
Discord members
- Best in the West
- —
- VRChat
- 419.3kUp 0.8%
VRChat currently has 419,262 Discord members; no comparable data is tracked for Best in the West.
Reddit members
- Best in the West
- —
- VRChat
- 241.1kUp 0.6%
VRChat currently has 241,069 subreddit members; no comparable data is tracked for Best in the West.
Twitch viewers
- Best in the West
- —
- VRChat
- 6kDown 34%
VRChat currently has 6,007 live Twitch viewers; no comparable data is tracked for Best in the West.
How these estimates are made
Best in the West
Best in the West is showing no measurable concurrent players on Steam. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 150k – 540k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


