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Head to head

Ben 10 Omniverse: Rise of Heroes vs Palia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2010 · 16 years ago
December 2023 · 3 years ago

Daily players

No population data
18k – 62k

Estimated players

169.3kDown 1.6%

Available on

  • Windows
  • Windows
  • Nintendo
  • PlayStation

Developers

Publishers

Player activity

Smoothed estimated players over time.

Ben 10 Omniverse: Rise of HeroesPalia

Ben 10 Omniverse: Rise of Heroes

Average monthly estimated players
MonthEstimated playersChange
September 2026
August 2026
July 2026

Palia

Average monthly estimated players
MonthEstimated playersChange
September 2026~164.2kUp 1.3%
August 2026~162.1kDown 0.7%
July 2026~163.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ben 10 Omniverse: Rise of Heroes
Palia
6.5kDown 11%

Palia currently has 6,492 peak concurrent Steam players; no comparable data is tracked for Ben 10 Omniverse: Rise of Heroes.

Discord members

Ben 10 Omniverse: Rise of Heroes
Palia
467.1kUp 0.3%

Palia currently has 467,097 Discord members; no comparable data is tracked for Ben 10 Omniverse: Rise of Heroes.

Reddit members

Ben 10 Omniverse: Rise of Heroes
Palia
170.3kUp 1.1%

Palia currently has 170,257 subreddit members; no comparable data is tracked for Ben 10 Omniverse: Rise of Heroes.

Twitch viewers

Ben 10 Omniverse: Rise of Heroes
Palia
1.4kDown 74%

Palia currently has 1,441 live Twitch viewers; no comparable data is tracked for Ben 10 Omniverse: Rise of Heroes.

YouTube subscribers

Ben 10 Omniverse: Rise of Heroes
Palia
64kUp 1.4%

Palia currently has 64,000 YouTube subscribers; no comparable data is tracked for Ben 10 Omniverse: Rise of Heroes.

How these estimates are made

Ben 10 Omniverse: Rise of Heroes

Not enough data collected to estimate this game yet.

Palia

Palia is estimated to have 18k – 62k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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