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Head to head

BattleSteam vs Modern Combat 5: Blackout

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2022 · 4 years ago
July 2014 · 12 years ago

Daily players

No population data
No population data

Estimated players

4
102.1k

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Android
  • iOS
  • Nintendo

Perspectives

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Developers

—
—

Publishers

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Player activity

Smoothed estimated players over time.

BattleSteamModern Combat 5: Blackout

BattleSteam

Average monthly estimated players
MonthEstimated playersChange
October 2026~4Down 20%
September 2026~5Up 25%
August 2026~4
July 2026~4—

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
October 2026~102.1k
September 2026~102kUp 0.3%
August 2026~101.7kUp 0.2%
July 2026~101.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleSteam
0
Modern Combat 5: Blackout
0

BattleSteam currently has 0 peak concurrent Steam players, while Modern Combat 5: Blackout has 0.

YouTube subscribers

BattleSteam
10
Modern Combat 5: Blackout
916kUp 0.1%

Modern Combat 5: Blackout currently has about 91600× as many YouTube subscribers as BattleSteam — 916,000 vs 10.

Twitch viewers

BattleSteam
—
Modern Combat 5: Blackout
0

Modern Combat 5: Blackout currently has 0 live Twitch viewers; no comparable data is tracked for BattleSteam.

How these estimates are made

BattleSteam

BattleSteam is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Modern Combat 5: Blackout

Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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