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Head to head

BattleRush 2 vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2018 · 8 years ago
March 2016 · 11 years ago

Daily players

3 – 9
930 – 3k

Estimated players

63Up 0.8%
52.6k

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

BattleRush 2Tom Clancy's The Division

BattleRush 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~63Down 1.6%
August 2026~64Up 1.6%
July 2026~63

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.6kUp 0.2%
August 2026~52.5kUp 0.2%
July 2026~52.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleRush 2
0Down 100%
Tom Clancy's The Division
411Up 1.0%

BattleRush 2 currently has 0 peak concurrent Steam players, while Tom Clancy's The Division has 411.

Reddit members

BattleRush 2
Tom Clancy's The Division
427kUp 0.4%

Tom Clancy's The Division currently has 426,966 subreddit members; no comparable data is tracked for BattleRush 2.

Twitch viewers

BattleRush 2
Tom Clancy's The Division
39Down 37%

Tom Clancy's The Division currently has 39 live Twitch viewers; no comparable data is tracked for BattleRush 2.

How these estimates are made

BattleRush 2

BattleRush 2 is estimated to have 3 – 9 players a day. Around 19k – 48k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 930 – 3k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.