Head to head
BattleBit Remastered vs World Wide Hack
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- macOS
- Linux
Categories
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~57.9k | Up 0.3% |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
World Wide Hack
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~234 | Up 3.5% |
| September 2026 | ~226 | Down 0.4% |
| August 2026 | ~227 | Up 19% |
| July 2026 | ~191 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 253Down 14%
- World Wide Hack
- 0
BattleBit Remastered currently has 253 peak concurrent Steam players, while World Wide Hack has 0.
Discord members
- BattleBit Remastered
- 137.7kDown 1.7%
- World Wide Hack
- 901Down 0.3%
BattleBit Remastered currently has about 153× as many Discord members as World Wide Hack — 137,661 vs 901.
Twitch viewers
- BattleBit Remastered
- 6Up 100%
- World Wide Hack
- —
BattleBit Remastered currently has 6 live Twitch viewers; no comparable data is tracked for World Wide Hack.
YouTube subscribers
- BattleBit Remastered
- 14k
- World Wide Hack
- 55
BattleBit Remastered currently has about 255× as many YouTube subscribers as World Wide Hack — 14,000 vs 55.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 610 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World Wide Hack
World Wide Hack is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


