Head to head
BattleBit Remastered vs The Infinite Black
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~57.9k | Up 0.2% |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
The Infinite Black
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~22 | |
| September 2026 | ~22 | |
| August 2026 | ~22 | |
| July 2026 | ~22 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 262Down 11%
- The Infinite Black
- 1
BattleBit Remastered currently has about 262× as many peak concurrent Steam players as The Infinite Black — 262 vs 1.
Discord members
- BattleBit Remastered
- 139.2kDown 1.1%
- The Infinite Black
- —
BattleBit Remastered currently has 139,168 Discord members; no comparable data is tracked for The Infinite Black.
Twitch viewers
- BattleBit Remastered
- 28Up 460%
- The Infinite Black
- 0
BattleBit Remastered currently has 28 live Twitch viewers, while The Infinite Black has 0.
YouTube subscribers
- BattleBit Remastered
- 14kDown 0.7%
- The Infinite Black
- —
BattleBit Remastered currently has 14,000 YouTube subscribers; no comparable data is tracked for The Infinite Black.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 640 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Infinite Black
The Infinite Black is estimated to have 3 – 9 players a day. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



