Head to head
BattleBit Remastered vs Take the Throne
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~57.9k | Up 0.3% |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
Take the Throne
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.1k | |
| September 2026 | ~6.1k | Up 0.2% |
| August 2026 | ~6.1k | Up 0.3% |
| July 2026 | ~6.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 253Down 14%
- Take the Throne
- 0
BattleBit Remastered currently has 253 peak concurrent Steam players, while Take the Throne has 0.
Discord members
- BattleBit Remastered
- 137.7kDown 1.7%
- Take the Throne
- 1.6kDown 3.4%
BattleBit Remastered currently has about 84× as many Discord members as Take the Throne — 137,661 vs 1,640.
Twitch viewers
- BattleBit Remastered
- 6Up 100%
- Take the Throne
- —
BattleBit Remastered currently has 6 live Twitch viewers; no comparable data is tracked for Take the Throne.
YouTube subscribers
- BattleBit Remastered
- 14k
- Take the Throne
- 57.3k
Take the Throne currently has about 4.1× as many YouTube subscribers as BattleBit Remastered — 57,300 vs 14,000.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 610 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Take the Throne
Take the Throne is showing no measurable concurrent players on Steam. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


